Monday 20 February 2012

Feburary - Concept project

Earlier this month I'd been doing a bit of concept work for the chaps at Remode Studios, fun little project a few images for a pitch document. Been fun creating top down apocalyptic scenes (which for this game artist is actually quite unusual) and was based on an interesting IP which is always nice.

As it was only a 4 day project for a range of images, I'd been using some basic 3d mesh renders to work from to speed things up a little - actually should do a bit more of this for backdrops on more dynamic pieces as it saves a *lot* of construction lines.

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